The Paydirt Call of Duty Projections model is built on the same esports methodology as the League of Legends, CSGO, and Valorant algorithms which uses Probabilistic thresholds to determine projection weights and is unique in the industry.
COD is close to what we call a zero sum game, meaning that in order for one player to gain points another must lose them. It's not a true zero sum game because of some aggregate stats and assists, but it's close. This means that game stacking is typically -EV....
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